Showing posts with label texturing. Show all posts
Showing posts with label texturing. Show all posts

Sunday, 6 April 2014

First Character Model

So as part of my uni work, I created my first character model! Techically I suppose it's my second, but we don't talk about first year. Seriously, I didn't even know what UV texture maps were so lord knows how I managed to texture that disaster-model.

But looking to the future and the positives, I created a character to go in a medieval village game environment I'm working on as part of Team Celt at uni. The environment looks like it's going to be great, I'll make a post about that when I have a bit more to show. 

The character was originally going to be a female alchemist character in a more fantasy Skyrim-ish world but that look wasn't easy to show without some kind of explanation to go alongside her. 

I settled for a medieval worker which I was able to texture and rig with only a handful of breakdowns, success!

Here's some renders!